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- /*
- * MSThreads.hh
- *
- * Copyright 2002, LifeLine Networks BV (www.lifeline.nl). All rights reserved.
- * Copyright 2002, Bastiaan Bakker. All rights reserved.
- *
- * See the COPYING file for the terms of usage and distribution.
- */
- #ifndef _LOG4CPP_THREADING_MSTHREADS_HH
- #define _LOG4CPP_THREADING_MSTHREADS_HH
- #include <string>
- // deal with ERROR #define
- // N.B. This #includes windows.h with NOGDI and WIN32_LEAN_AND_MEAN #defined.
- // If this is not what the user wants, #include windows.h before this file.
- #ifndef _WINDOWS_
- # ifndef NOGDI
- # define NOGDI // this will circumvent the ERROR #define in windows.h
- # define LOG4CPP_UNDEFINE_NOGDI
- # endif
- # ifndef WIN32_LEAN_AND_MEAN
- # define WIN32_LEAN_AND_MEAN
- # define LOG4CPP_UNDEFINE_WIN32_LEAN_AND_MEAN
- # endif
- # include <windows.h>
- # ifdef LOG4CPP_UNDEFINE_NOGDI
- # undef NOGDI
- # endif
- # ifdef LOG4CPP_UNDEFINE_WIN32_LEAN_AND_MEAN
- # undef WIN32_LEAN_AND_MEAN
- # endif
- #endif // done dealing with ERROR #define
- LOG4CPP_NS_BEGIN
- namespace threading {
- /**
- * Return an identifier for the current thread. What these
- * identifiers look like is completely up to the underlying
- * thread library.
- **/
- std::string getThreadId();
- /**
- * A simple object wrapper around CreateMutex() and DeleteMutex()
- */
- class LOG4CPP_EXPORT MSMutex {
- public:
- MSMutex() { InitializeCriticalSection(&_criticalSection); }
- ~MSMutex() { DeleteCriticalSection(&_criticalSection); }
- inline LPCRITICAL_SECTION getCriticalSection() {
- return &_criticalSection;
- }
- private:
- MSMutex(const MSMutex& other);
- CRITICAL_SECTION _criticalSection;
- };
- /**
- * A simple, non recursive Mutex.
- **/
- typedef MSMutex Mutex;
- /**
- * A simple object wrapper around WaitForSingleObject() and
- * ReleaseMutex()
- */
- class MSScopedLock {
- public:
- MSScopedLock(MSMutex& mutex) {
- _criticalSection = mutex.getCriticalSection();
- EnterCriticalSection(_criticalSection);
- }
- ~MSScopedLock() { LeaveCriticalSection(_criticalSection); }
- private:
- MSScopedLock(const MSScopedLock& other);
- LPCRITICAL_SECTION _criticalSection;
- };
- /**
- * A simple "resource acquisition is initialization" idiom type lock
- * for Mutex.
- **/
- typedef MSScopedLock ScopedLock;
- /**
- * This class holds Thread local data of type T, i.e. for each
- * thread a ThreadLocalDataHolder holds 0 or 1 instance of T.
- * The held object must be heap allocated and will be deleted
- * upon termination of the thread to which it belongs.
- **/
- template<typename T> class ThreadLocalDataHolder {
- public:
- inline ThreadLocalDataHolder() :
- _key(TlsAlloc()) {};
- inline ~ThreadLocalDataHolder() {
- TlsFree(_key);
- };
- /**
- * Obtains the Object held for the current thread.
- * @return a pointer to the held Object or NULL if no
- * Object has been set for the current thread.
- **/
- inline T* get() const {
- return (T*)TlsGetValue(_key);
- };
- /**
- * Obtains the Object held for the current thread.
- * Initially each thread holds NULL.
- * @return a pointer to the held Object or NULL if no
- * Object has been set for the current thread.
- **/
- inline T* operator->() const { return get(); };
- /**
- * Obtains the Object held for the current thread.
- * @pre get() != NULL
- * @return a reference to the held Object.
- **/
- inline T& operator*() const { return *get(); };
- /**
- * Releases the Object held for the current thread.
- * @post get() == NULL
- * @return a pointer to the Object thas was held for
- * the current thread or NULL if no Object was held.
- **/
- inline T* release() {
- T* result = (T*)TlsGetValue(_key);
- TlsSetValue(_key, NULL);
- return result;
- };
- /**
- * Sets a new Object to be held for the current thread. A
- * previously set Object will be deleted.
- * @param p the new object to hold.
- * @post get() == p
- **/
- inline void reset(T* p = NULL) {
- T* thing = (T*)TlsGetValue(_key);
- delete thing;
- TlsSetValue(_key, p);
- };
- private:
- DWORD _key;
- };
- }
- LOG4CPP_NS_END
- #endif
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