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- // Copyright 2003-2009 The RE2 Authors. All Rights Reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- #ifndef RE2_RE2_H_
- #define RE2_RE2_H_
- // C++ interface to the re2 regular-expression library.
- // RE2 supports Perl-style regular expressions (with extensions like
- // \d, \w, \s, ...).
- //
- // -----------------------------------------------------------------------
- // REGEXP SYNTAX:
- //
- // This module uses the re2 library and hence supports
- // its syntax for regular expressions, which is similar to Perl's with
- // some of the more complicated things thrown away. In particular,
- // backreferences and generalized assertions are not available, nor is \Z.
- //
- // See https://github.com/google/re2/wiki/Syntax for the syntax
- // supported by RE2, and a comparison with PCRE and PERL regexps.
- //
- // For those not familiar with Perl's regular expressions,
- // here are some examples of the most commonly used extensions:
- //
- // "hello (\\w+) world" -- \w matches a "word" character
- // "version (\\d+)" -- \d matches a digit
- // "hello\\s+world" -- \s matches any whitespace character
- // "\\b(\\w+)\\b" -- \b matches non-empty string at word boundary
- // "(?i)hello" -- (?i) turns on case-insensitive matching
- // "/\\*(.*?)\\*/" -- .*? matches . minimum no. of times possible
- //
- // The double backslashes are needed when writing C++ string literals.
- // However, they should NOT be used when writing C++11 raw string literals:
- //
- // R"(hello (\w+) world)" -- \w matches a "word" character
- // R"(version (\d+))" -- \d matches a digit
- // R"(hello\s+world)" -- \s matches any whitespace character
- // R"(\b(\w+)\b)" -- \b matches non-empty string at word boundary
- // R"((?i)hello)" -- (?i) turns on case-insensitive matching
- // R"(/\*(.*?)\*/)" -- .*? matches . minimum no. of times possible
- //
- // When using UTF-8 encoding, case-insensitive matching will perform
- // simple case folding, not full case folding.
- //
- // -----------------------------------------------------------------------
- // MATCHING INTERFACE:
- //
- // The "FullMatch" operation checks that supplied text matches a
- // supplied pattern exactly.
- //
- // Example: successful match
- // CHECK(RE2::FullMatch("hello", "h.*o"));
- //
- // Example: unsuccessful match (requires full match):
- // CHECK(!RE2::FullMatch("hello", "e"));
- //
- // -----------------------------------------------------------------------
- // UTF-8 AND THE MATCHING INTERFACE:
- //
- // By default, the pattern and input text are interpreted as UTF-8.
- // The RE2::Latin1 option causes them to be interpreted as Latin-1.
- //
- // Example:
- // CHECK(RE2::FullMatch(utf8_string, RE2(utf8_pattern)));
- // CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1)));
- //
- // -----------------------------------------------------------------------
- // MATCHING WITH SUBSTRING EXTRACTION:
- //
- // You can supply extra pointer arguments to extract matched substrings.
- // On match failure, none of the pointees will have been modified.
- // On match success, the substrings will be converted (as necessary) and
- // their values will be assigned to their pointees until all conversions
- // have succeeded or one conversion has failed.
- // On conversion failure, the pointees will be in an indeterminate state
- // because the caller has no way of knowing which conversion failed.
- // However, conversion cannot fail for types like string and StringPiece
- // that do not inspect the substring contents. Hence, in the common case
- // where all of the pointees are of such types, failure is always due to
- // match failure and thus none of the pointees will have been modified.
- //
- // Example: extracts "ruby" into "s" and 1234 into "i"
- // int i;
- // std::string s;
- // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s, &i));
- //
- // Example: fails because string cannot be stored in integer
- // CHECK(!RE2::FullMatch("ruby", "(.*)", &i));
- //
- // Example: fails because there aren't enough sub-patterns
- // CHECK(!RE2::FullMatch("ruby:1234", "\\w+:\\d+", &s));
- //
- // Example: does not try to extract any extra sub-patterns
- // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s));
- //
- // Example: does not try to extract into NULL
- // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", NULL, &i));
- //
- // Example: integer overflow causes failure
- // CHECK(!RE2::FullMatch("ruby:1234567891234", "\\w+:(\\d+)", &i));
- //
- // NOTE(rsc): Asking for substrings slows successful matches quite a bit.
- // This may get a little faster in the future, but right now is slower
- // than PCRE. On the other hand, failed matches run *very* fast (faster
- // than PCRE), as do matches without substring extraction.
- //
- // -----------------------------------------------------------------------
- // PARTIAL MATCHES
- //
- // You can use the "PartialMatch" operation when you want the pattern
- // to match any substring of the text.
- //
- // Example: simple search for a string:
- // CHECK(RE2::PartialMatch("hello", "ell"));
- //
- // Example: find first number in a string
- // int number;
- // CHECK(RE2::PartialMatch("x*100 + 20", "(\\d+)", &number));
- // CHECK_EQ(number, 100);
- //
- // -----------------------------------------------------------------------
- // PRE-COMPILED REGULAR EXPRESSIONS
- //
- // RE2 makes it easy to use any string as a regular expression, without
- // requiring a separate compilation step.
- //
- // If speed is of the essence, you can create a pre-compiled "RE2"
- // object from the pattern and use it multiple times. If you do so,
- // you can typically parse text faster than with sscanf.
- //
- // Example: precompile pattern for faster matching:
- // RE2 pattern("h.*o");
- // while (ReadLine(&str)) {
- // if (RE2::FullMatch(str, pattern)) ...;
- // }
- //
- // -----------------------------------------------------------------------
- // SCANNING TEXT INCREMENTALLY
- //
- // The "Consume" operation may be useful if you want to repeatedly
- // match regular expressions at the front of a string and skip over
- // them as they match. This requires use of the "StringPiece" type,
- // which represents a sub-range of a real string.
- //
- // Example: read lines of the form "var = value" from a string.
- // std::string contents = ...; // Fill string somehow
- // StringPiece input(contents); // Wrap a StringPiece around it
- //
- // std::string var;
- // int value;
- // while (RE2::Consume(&input, "(\\w+) = (\\d+)\n", &var, &value)) {
- // ...;
- // }
- //
- // Each successful call to "Consume" will set "var/value", and also
- // advance "input" so it points past the matched text. Note that if the
- // regular expression matches an empty string, input will advance
- // by 0 bytes. If the regular expression being used might match
- // an empty string, the loop body must check for this case and either
- // advance the string or break out of the loop.
- //
- // The "FindAndConsume" operation is similar to "Consume" but does not
- // anchor your match at the beginning of the string. For example, you
- // could extract all words from a string by repeatedly calling
- // RE2::FindAndConsume(&input, "(\\w+)", &word)
- //
- // -----------------------------------------------------------------------
- // USING VARIABLE NUMBER OF ARGUMENTS
- //
- // The above operations require you to know the number of arguments
- // when you write the code. This is not always possible or easy (for
- // example, the regular expression may be calculated at run time).
- // You can use the "N" version of the operations when the number of
- // match arguments are determined at run time.
- //
- // Example:
- // const RE2::Arg* args[10];
- // int n;
- // // ... populate args with pointers to RE2::Arg values ...
- // // ... set n to the number of RE2::Arg objects ...
- // bool match = RE2::FullMatchN(input, pattern, args, n);
- //
- // The last statement is equivalent to
- //
- // bool match = RE2::FullMatch(input, pattern,
- // *args[0], *args[1], ..., *args[n - 1]);
- //
- // -----------------------------------------------------------------------
- // PARSING HEX/OCTAL/C-RADIX NUMBERS
- //
- // By default, if you pass a pointer to a numeric value, the
- // corresponding text is interpreted as a base-10 number. You can
- // instead wrap the pointer with a call to one of the operators Hex(),
- // Octal(), or CRadix() to interpret the text in another base. The
- // CRadix operator interprets C-style "0" (base-8) and "0x" (base-16)
- // prefixes, but defaults to base-10.
- //
- // Example:
- // int a, b, c, d;
- // CHECK(RE2::FullMatch("100 40 0100 0x40", "(.*) (.*) (.*) (.*)",
- // RE2::Octal(&a), RE2::Hex(&b), RE2::CRadix(&c), RE2::CRadix(&d));
- // will leave 64 in a, b, c, and d.
- #include <stddef.h>
- #include <stdint.h>
- #include <algorithm>
- #include <map>
- #include <mutex>
- #include <string>
- #include <type_traits>
- #include <vector>
- #if defined(__APPLE__)
- #include <TargetConditionals.h>
- #endif
- #include "re2/stringpiece.h"
- namespace re2 {
- class Prog;
- class Regexp;
- } // namespace re2
- namespace re2 {
- // Interface for regular expression matching. Also corresponds to a
- // pre-compiled regular expression. An "RE2" object is safe for
- // concurrent use by multiple threads.
- class RE2 {
- public:
- // We convert user-passed pointers into special Arg objects
- class Arg;
- class Options;
- // Defined in set.h.
- class Set;
- enum ErrorCode {
- NoError = 0,
- // Unexpected error
- ErrorInternal,
- // Parse errors
- ErrorBadEscape, // bad escape sequence
- ErrorBadCharClass, // bad character class
- ErrorBadCharRange, // bad character class range
- ErrorMissingBracket, // missing closing ]
- ErrorMissingParen, // missing closing )
- ErrorUnexpectedParen, // unexpected closing )
- ErrorTrailingBackslash, // trailing \ at end of regexp
- ErrorRepeatArgument, // repeat argument missing, e.g. "*"
- ErrorRepeatSize, // bad repetition argument
- ErrorRepeatOp, // bad repetition operator
- ErrorBadPerlOp, // bad perl operator
- ErrorBadUTF8, // invalid UTF-8 in regexp
- ErrorBadNamedCapture, // bad named capture group
- ErrorPatternTooLarge // pattern too large (compile failed)
- };
- // Predefined common options.
- // If you need more complicated things, instantiate
- // an Option class, possibly passing one of these to
- // the Option constructor, change the settings, and pass that
- // Option class to the RE2 constructor.
- enum CannedOptions {
- DefaultOptions = 0,
- Latin1, // treat input as Latin-1 (default UTF-8)
- POSIX, // POSIX syntax, leftmost-longest match
- Quiet // do not log about regexp parse errors
- };
- // Need to have the const char* and const std::string& forms for implicit
- // conversions when passing string literals to FullMatch and PartialMatch.
- // Otherwise the StringPiece form would be sufficient.
- #ifndef SWIG
- RE2(const char* pattern);
- RE2(const std::string& pattern);
- #endif
- RE2(const StringPiece& pattern);
- RE2(const StringPiece& pattern, const Options& options);
- ~RE2();
- // Returns whether RE2 was created properly.
- bool ok() const { return error_code() == NoError; }
- // The string specification for this RE2. E.g.
- // RE2 re("ab*c?d+");
- // re.pattern(); // "ab*c?d+"
- const std::string& pattern() const { return pattern_; }
- // If RE2 could not be created properly, returns an error string.
- // Else returns the empty string.
- const std::string& error() const { return *error_; }
- // If RE2 could not be created properly, returns an error code.
- // Else returns RE2::NoError (== 0).
- ErrorCode error_code() const { return error_code_; }
- // If RE2 could not be created properly, returns the offending
- // portion of the regexp.
- const std::string& error_arg() const { return error_arg_; }
- // Returns the program size, a very approximate measure of a regexp's "cost".
- // Larger numbers are more expensive than smaller numbers.
- int ProgramSize() const;
- int ReverseProgramSize() const;
- // If histogram is not null, outputs the program fanout
- // as a histogram bucketed by powers of 2.
- // Returns the number of the largest non-empty bucket.
- int ProgramFanout(std::vector<int>* histogram) const;
- int ReverseProgramFanout(std::vector<int>* histogram) const;
- // Returns the underlying Regexp; not for general use.
- // Returns entire_regexp_ so that callers don't need
- // to know about prefix_ and prefix_foldcase_.
- re2::Regexp* Regexp() const { return entire_regexp_; }
- /***** The array-based matching interface ******/
- // The functions here have names ending in 'N' and are used to implement
- // the functions whose names are the prefix before the 'N'. It is sometimes
- // useful to invoke them directly, but the syntax is awkward, so the 'N'-less
- // versions should be preferred.
- static bool FullMatchN(const StringPiece& text, const RE2& re,
- const Arg* const args[], int n);
- static bool PartialMatchN(const StringPiece& text, const RE2& re,
- const Arg* const args[], int n);
- static bool ConsumeN(StringPiece* input, const RE2& re,
- const Arg* const args[], int n);
- static bool FindAndConsumeN(StringPiece* input, const RE2& re,
- const Arg* const args[], int n);
- #ifndef SWIG
- private:
- template <typename F, typename SP>
- static inline bool Apply(F f, SP sp, const RE2& re) {
- return f(sp, re, NULL, 0);
- }
- template <typename F, typename SP, typename... A>
- static inline bool Apply(F f, SP sp, const RE2& re, const A&... a) {
- const Arg* const args[] = {&a...};
- const int n = sizeof...(a);
- return f(sp, re, args, n);
- }
- public:
- // In order to allow FullMatch() et al. to be called with a varying number
- // of arguments of varying types, we use two layers of variadic templates.
- // The first layer constructs the temporary Arg objects. The second layer
- // (above) constructs the array of pointers to the temporary Arg objects.
- /***** The useful part: the matching interface *****/
- // Matches "text" against "re". If pointer arguments are
- // supplied, copies matched sub-patterns into them.
- //
- // You can pass in a "const char*" or a "std::string" for "text".
- // You can pass in a "const char*" or a "std::string" or a "RE2" for "re".
- //
- // The provided pointer arguments can be pointers to any scalar numeric
- // type, or one of:
- // std::string (matched piece is copied to string)
- // StringPiece (StringPiece is mutated to point to matched piece)
- // T (where "bool T::ParseFrom(const char*, size_t)" exists)
- // (void*)NULL (the corresponding matched sub-pattern is not copied)
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "text" matches "re" fully - from the beginning to the end of "text".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- //
- // CAVEAT: An optional sub-pattern that does not exist in the
- // matched string is assigned the empty string. Therefore, the
- // following will return false (because the empty string is not a
- // valid number):
- // int number;
- // RE2::FullMatch("abc", "[a-z]+(\\d+)?", &number);
- template <typename... A>
- static bool FullMatch(const StringPiece& text, const RE2& re, A&&... a) {
- return Apply(FullMatchN, text, re, Arg(std::forward<A>(a))...);
- }
- // Like FullMatch(), except that "re" is allowed to match a substring
- // of "text".
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "text" matches "re" partially - for some substring of "text".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- template <typename... A>
- static bool PartialMatch(const StringPiece& text, const RE2& re, A&&... a) {
- return Apply(PartialMatchN, text, re, Arg(std::forward<A>(a))...);
- }
- // Like FullMatch() and PartialMatch(), except that "re" has to match
- // a prefix of the text, and "input" is advanced past the matched
- // text. Note: "input" is modified iff this routine returns true
- // and "re" matched a non-empty substring of "input".
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "input" matches "re" partially - for some prefix of "input".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- template <typename... A>
- static bool Consume(StringPiece* input, const RE2& re, A&&... a) {
- return Apply(ConsumeN, input, re, Arg(std::forward<A>(a))...);
- }
- // Like Consume(), but does not anchor the match at the beginning of
- // the text. That is, "re" need not start its match at the beginning
- // of "input". For example, "FindAndConsume(s, "(\\w+)", &word)" finds
- // the next word in "s" and stores it in "word".
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "input" matches "re" partially - for some substring of "input".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- template <typename... A>
- static bool FindAndConsume(StringPiece* input, const RE2& re, A&&... a) {
- return Apply(FindAndConsumeN, input, re, Arg(std::forward<A>(a))...);
- }
- #endif
- // Replace the first match of "re" in "str" with "rewrite".
- // Within "rewrite", backslash-escaped digits (\1 to \9) can be
- // used to insert text matching corresponding parenthesized group
- // from the pattern. \0 in "rewrite" refers to the entire matching
- // text. E.g.,
- //
- // std::string s = "yabba dabba doo";
- // CHECK(RE2::Replace(&s, "b+", "d"));
- //
- // will leave "s" containing "yada dabba doo"
- //
- // Returns true if the pattern matches and a replacement occurs,
- // false otherwise.
- static bool Replace(std::string* str,
- const RE2& re,
- const StringPiece& rewrite);
- // Like Replace(), except replaces successive non-overlapping occurrences
- // of the pattern in the string with the rewrite. E.g.
- //
- // std::string s = "yabba dabba doo";
- // CHECK(RE2::GlobalReplace(&s, "b+", "d"));
- //
- // will leave "s" containing "yada dada doo"
- // Replacements are not subject to re-matching.
- //
- // Because GlobalReplace only replaces non-overlapping matches,
- // replacing "ana" within "banana" makes only one replacement, not two.
- //
- // Returns the number of replacements made.
- static int GlobalReplace(std::string* str,
- const RE2& re,
- const StringPiece& rewrite);
- // Like Replace, except that if the pattern matches, "rewrite"
- // is copied into "out" with substitutions. The non-matching
- // portions of "text" are ignored.
- //
- // Returns true iff a match occurred and the extraction happened
- // successfully; if no match occurs, the string is left unaffected.
- //
- // REQUIRES: "text" must not alias any part of "*out".
- static bool Extract(const StringPiece& text,
- const RE2& re,
- const StringPiece& rewrite,
- std::string* out);
- // Escapes all potentially meaningful regexp characters in
- // 'unquoted'. The returned string, used as a regular expression,
- // will match exactly the original string. For example,
- // 1.5-2.0?
- // may become:
- // 1\.5\-2\.0\?
- static std::string QuoteMeta(const StringPiece& unquoted);
- // Computes range for any strings matching regexp. The min and max can in
- // some cases be arbitrarily precise, so the caller gets to specify the
- // maximum desired length of string returned.
- //
- // Assuming PossibleMatchRange(&min, &max, N) returns successfully, any
- // string s that is an anchored match for this regexp satisfies
- // min <= s && s <= max.
- //
- // Note that PossibleMatchRange() will only consider the first copy of an
- // infinitely repeated element (i.e., any regexp element followed by a '*' or
- // '+' operator). Regexps with "{N}" constructions are not affected, as those
- // do not compile down to infinite repetitions.
- //
- // Returns true on success, false on error.
- bool PossibleMatchRange(std::string* min, std::string* max,
- int maxlen) const;
- // Generic matching interface
- // Type of match.
- enum Anchor {
- UNANCHORED, // No anchoring
- ANCHOR_START, // Anchor at start only
- ANCHOR_BOTH // Anchor at start and end
- };
- // Return the number of capturing subpatterns, or -1 if the
- // regexp wasn't valid on construction. The overall match ($0)
- // does not count: if the regexp is "(a)(b)", returns 2.
- int NumberOfCapturingGroups() const { return num_captures_; }
- // Return a map from names to capturing indices.
- // The map records the index of the leftmost group
- // with the given name.
- // Only valid until the re is deleted.
- const std::map<std::string, int>& NamedCapturingGroups() const;
- // Return a map from capturing indices to names.
- // The map has no entries for unnamed groups.
- // Only valid until the re is deleted.
- const std::map<int, std::string>& CapturingGroupNames() const;
- // General matching routine.
- // Match against text starting at offset startpos
- // and stopping the search at offset endpos.
- // Returns true if match found, false if not.
- // On a successful match, fills in submatch[] (up to nsubmatch entries)
- // with information about submatches.
- // I.e. matching RE2("(foo)|(bar)baz") on "barbazbla" will return true, with
- // submatch[0] = "barbaz", submatch[1].data() = NULL, submatch[2] = "bar",
- // submatch[3].data() = NULL, ..., up to submatch[nsubmatch-1].data() = NULL.
- // Caveat: submatch[] may be clobbered even on match failure.
- //
- // Don't ask for more match information than you will use:
- // runs much faster with nsubmatch == 1 than nsubmatch > 1, and
- // runs even faster if nsubmatch == 0.
- // Doesn't make sense to use nsubmatch > 1 + NumberOfCapturingGroups(),
- // but will be handled correctly.
- //
- // Passing text == StringPiece(NULL, 0) will be handled like any other
- // empty string, but note that on return, it will not be possible to tell
- // whether submatch i matched the empty string or did not match:
- // either way, submatch[i].data() == NULL.
- bool Match(const StringPiece& text,
- size_t startpos,
- size_t endpos,
- Anchor re_anchor,
- StringPiece* submatch,
- int nsubmatch) const;
- // Check that the given rewrite string is suitable for use with this
- // regular expression. It checks that:
- // * The regular expression has enough parenthesized subexpressions
- // to satisfy all of the \N tokens in rewrite
- // * The rewrite string doesn't have any syntax errors. E.g.,
- // '\' followed by anything other than a digit or '\'.
- // A true return value guarantees that Replace() and Extract() won't
- // fail because of a bad rewrite string.
- bool CheckRewriteString(const StringPiece& rewrite,
- std::string* error) const;
- // Returns the maximum submatch needed for the rewrite to be done by
- // Replace(). E.g. if rewrite == "foo \\2,\\1", returns 2.
- static int MaxSubmatch(const StringPiece& rewrite);
- // Append the "rewrite" string, with backslash subsitutions from "vec",
- // to string "out".
- // Returns true on success. This method can fail because of a malformed
- // rewrite string. CheckRewriteString guarantees that the rewrite will
- // be sucessful.
- bool Rewrite(std::string* out,
- const StringPiece& rewrite,
- const StringPiece* vec,
- int veclen) const;
- // Constructor options
- class Options {
- public:
- // The options are (defaults in parentheses):
- //
- // utf8 (true) text and pattern are UTF-8; otherwise Latin-1
- // posix_syntax (false) restrict regexps to POSIX egrep syntax
- // longest_match (false) search for longest match, not first match
- // log_errors (true) log syntax and execution errors to ERROR
- // max_mem (see below) approx. max memory footprint of RE2
- // literal (false) interpret string as literal, not regexp
- // never_nl (false) never match \n, even if it is in regexp
- // dot_nl (false) dot matches everything including new line
- // never_capture (false) parse all parens as non-capturing
- // case_sensitive (true) match is case-sensitive (regexp can override
- // with (?i) unless in posix_syntax mode)
- //
- // The following options are only consulted when posix_syntax == true.
- // When posix_syntax == false, these features are always enabled and
- // cannot be turned off; to perform multi-line matching in that case,
- // begin the regexp with (?m).
- // perl_classes (false) allow Perl's \d \s \w \D \S \W
- // word_boundary (false) allow Perl's \b \B (word boundary and not)
- // one_line (false) ^ and $ only match beginning and end of text
- //
- // The max_mem option controls how much memory can be used
- // to hold the compiled form of the regexp (the Prog) and
- // its cached DFA graphs. Code Search placed limits on the number
- // of Prog instructions and DFA states: 10,000 for both.
- // In RE2, those limits would translate to about 240 KB per Prog
- // and perhaps 2.5 MB per DFA (DFA state sizes vary by regexp; RE2 does a
- // better job of keeping them small than Code Search did).
- // Each RE2 has two Progs (one forward, one reverse), and each Prog
- // can have two DFAs (one first match, one longest match).
- // That makes 4 DFAs:
- //
- // forward, first-match - used for UNANCHORED or ANCHOR_START searches
- // if opt.longest_match() == false
- // forward, longest-match - used for all ANCHOR_BOTH searches,
- // and the other two kinds if
- // opt.longest_match() == true
- // reverse, first-match - never used
- // reverse, longest-match - used as second phase for unanchored searches
- //
- // The RE2 memory budget is statically divided between the two
- // Progs and then the DFAs: two thirds to the forward Prog
- // and one third to the reverse Prog. The forward Prog gives half
- // of what it has left over to each of its DFAs. The reverse Prog
- // gives it all to its longest-match DFA.
- //
- // Once a DFA fills its budget, it flushes its cache and starts over.
- // If this happens too often, RE2 falls back on the NFA implementation.
- // For now, make the default budget something close to Code Search.
- static const int kDefaultMaxMem = 8<<20;
- enum Encoding {
- EncodingUTF8 = 1,
- EncodingLatin1
- };
- Options() :
- encoding_(EncodingUTF8),
- posix_syntax_(false),
- longest_match_(false),
- log_errors_(true),
- max_mem_(kDefaultMaxMem),
- literal_(false),
- never_nl_(false),
- dot_nl_(false),
- never_capture_(false),
- case_sensitive_(true),
- perl_classes_(false),
- word_boundary_(false),
- one_line_(false) {
- }
- /*implicit*/ Options(CannedOptions);
- Encoding encoding() const { return encoding_; }
- void set_encoding(Encoding encoding) { encoding_ = encoding; }
- bool posix_syntax() const { return posix_syntax_; }
- void set_posix_syntax(bool b) { posix_syntax_ = b; }
- bool longest_match() const { return longest_match_; }
- void set_longest_match(bool b) { longest_match_ = b; }
- bool log_errors() const { return log_errors_; }
- void set_log_errors(bool b) { log_errors_ = b; }
- int64_t max_mem() const { return max_mem_; }
- void set_max_mem(int64_t m) { max_mem_ = m; }
- bool literal() const { return literal_; }
- void set_literal(bool b) { literal_ = b; }
- bool never_nl() const { return never_nl_; }
- void set_never_nl(bool b) { never_nl_ = b; }
- bool dot_nl() const { return dot_nl_; }
- void set_dot_nl(bool b) { dot_nl_ = b; }
- bool never_capture() const { return never_capture_; }
- void set_never_capture(bool b) { never_capture_ = b; }
- bool case_sensitive() const { return case_sensitive_; }
- void set_case_sensitive(bool b) { case_sensitive_ = b; }
- bool perl_classes() const { return perl_classes_; }
- void set_perl_classes(bool b) { perl_classes_ = b; }
- bool word_boundary() const { return word_boundary_; }
- void set_word_boundary(bool b) { word_boundary_ = b; }
- bool one_line() const { return one_line_; }
- void set_one_line(bool b) { one_line_ = b; }
- void Copy(const Options& src) {
- *this = src;
- }
- int ParseFlags() const;
- private:
- Encoding encoding_;
- bool posix_syntax_;
- bool longest_match_;
- bool log_errors_;
- int64_t max_mem_;
- bool literal_;
- bool never_nl_;
- bool dot_nl_;
- bool never_capture_;
- bool case_sensitive_;
- bool perl_classes_;
- bool word_boundary_;
- bool one_line_;
- };
- // Returns the options set in the constructor.
- const Options& options() const { return options_; }
- // Argument converters; see below.
- template <typename T>
- static Arg CRadix(T* ptr);
- template <typename T>
- static Arg Hex(T* ptr);
- template <typename T>
- static Arg Octal(T* ptr);
- private:
- void Init(const StringPiece& pattern, const Options& options);
- bool DoMatch(const StringPiece& text,
- Anchor re_anchor,
- size_t* consumed,
- const Arg* const args[],
- int n) const;
- re2::Prog* ReverseProg() const;
- std::string pattern_; // string regular expression
- Options options_; // option flags
- re2::Regexp* entire_regexp_; // parsed regular expression
- const std::string* error_; // error indicator (or points to empty string)
- ErrorCode error_code_; // error code
- std::string error_arg_; // fragment of regexp showing error
- std::string prefix_; // required prefix (before suffix_regexp_)
- bool prefix_foldcase_; // prefix_ is ASCII case-insensitive
- re2::Regexp* suffix_regexp_; // parsed regular expression, prefix_ removed
- re2::Prog* prog_; // compiled program for regexp
- int num_captures_; // number of capturing groups
- bool is_one_pass_; // can use prog_->SearchOnePass?
- // Reverse Prog for DFA execution only
- mutable re2::Prog* rprog_;
- // Map from capture names to indices
- mutable const std::map<std::string, int>* named_groups_;
- // Map from capture indices to names
- mutable const std::map<int, std::string>* group_names_;
- mutable std::once_flag rprog_once_;
- mutable std::once_flag named_groups_once_;
- mutable std::once_flag group_names_once_;
- RE2(const RE2&) = delete;
- RE2& operator=(const RE2&) = delete;
- };
- /***** Implementation details *****/
- namespace re2_internal {
- // Types for which the 3-ary Parse() function template has specializations.
- template <typename T> struct Parse3ary : public std::false_type {};
- template <> struct Parse3ary<void> : public std::true_type {};
- template <> struct Parse3ary<std::string> : public std::true_type {};
- template <> struct Parse3ary<StringPiece> : public std::true_type {};
- template <> struct Parse3ary<char> : public std::true_type {};
- template <> struct Parse3ary<signed char> : public std::true_type {};
- template <> struct Parse3ary<unsigned char> : public std::true_type {};
- template <> struct Parse3ary<float> : public std::true_type {};
- template <> struct Parse3ary<double> : public std::true_type {};
- template <typename T>
- bool Parse(const char* str, size_t n, T* dest);
- // Types for which the 4-ary Parse() function template has specializations.
- template <typename T> struct Parse4ary : public std::false_type {};
- template <> struct Parse4ary<long> : public std::true_type {};
- template <> struct Parse4ary<unsigned long> : public std::true_type {};
- template <> struct Parse4ary<short> : public std::true_type {};
- template <> struct Parse4ary<unsigned short> : public std::true_type {};
- template <> struct Parse4ary<int> : public std::true_type {};
- template <> struct Parse4ary<unsigned int> : public std::true_type {};
- template <> struct Parse4ary<long long> : public std::true_type {};
- template <> struct Parse4ary<unsigned long long> : public std::true_type {};
- template <typename T>
- bool Parse(const char* str, size_t n, T* dest, int radix);
- } // namespace re2_internal
- class RE2::Arg {
- private:
- template <typename T>
- using CanParse3ary = typename std::enable_if<
- re2_internal::Parse3ary<T>::value,
- int>::type;
- template <typename T>
- using CanParse4ary = typename std::enable_if<
- re2_internal::Parse4ary<T>::value,
- int>::type;
- #if !defined(_MSC_VER)
- template <typename T>
- using CanParseFrom = typename std::enable_if<
- std::is_member_function_pointer<
- decltype(static_cast<bool (T::*)(const char*, size_t)>(
- &T::ParseFrom))>::value,
- int>::type;
- #endif
- public:
- Arg() : Arg(nullptr) {}
- Arg(std::nullptr_t ptr) : arg_(ptr), parser_(DoNothing) {}
- template <typename T, CanParse3ary<T> = 0>
- Arg(T* ptr) : arg_(ptr), parser_(DoParse3ary<T>) {}
- template <typename T, CanParse4ary<T> = 0>
- Arg(T* ptr) : arg_(ptr), parser_(DoParse4ary<T>) {}
- #if !defined(_MSC_VER)
- template <typename T, CanParseFrom<T> = 0>
- Arg(T* ptr) : arg_(ptr), parser_(DoParseFrom<T>) {}
- #endif
- typedef bool (*Parser)(const char* str, size_t n, void* dest);
- template <typename T>
- Arg(T* ptr, Parser parser) : arg_(ptr), parser_(parser) {}
- bool Parse(const char* str, size_t n) const {
- return (*parser_)(str, n, arg_);
- }
- private:
- static bool DoNothing(const char* /*str*/, size_t /*n*/, void* /*dest*/) {
- return true;
- }
- template <typename T>
- static bool DoParse3ary(const char* str, size_t n, void* dest) {
- return re2_internal::Parse(str, n, reinterpret_cast<T*>(dest));
- }
- template <typename T>
- static bool DoParse4ary(const char* str, size_t n, void* dest) {
- return re2_internal::Parse(str, n, reinterpret_cast<T*>(dest), 10);
- }
- #if !defined(_MSC_VER)
- template <typename T>
- static bool DoParseFrom(const char* str, size_t n, void* dest) {
- if (dest == NULL) return true;
- return reinterpret_cast<T*>(dest)->ParseFrom(str, n);
- }
- #endif
- void* arg_;
- Parser parser_;
- };
- template <typename T>
- inline RE2::Arg RE2::CRadix(T* ptr) {
- return RE2::Arg(ptr, [](const char* str, size_t n, void* dest) -> bool {
- return re2_internal::Parse(str, n, reinterpret_cast<T*>(dest), 0);
- });
- }
- template <typename T>
- inline RE2::Arg RE2::Hex(T* ptr) {
- return RE2::Arg(ptr, [](const char* str, size_t n, void* dest) -> bool {
- return re2_internal::Parse(str, n, reinterpret_cast<T*>(dest), 16);
- });
- }
- template <typename T>
- inline RE2::Arg RE2::Octal(T* ptr) {
- return RE2::Arg(ptr, [](const char* str, size_t n, void* dest) -> bool {
- return re2_internal::Parse(str, n, reinterpret_cast<T*>(dest), 8);
- });
- }
- #ifndef SWIG
- // Silence warnings about missing initializers for members of LazyRE2.
- #if !defined(__clang__) && defined(__GNUC__) && __GNUC__ >= 6
- #pragma GCC diagnostic ignored "-Wmissing-field-initializers"
- #endif
- // Helper for writing global or static RE2s safely.
- // Write
- // static LazyRE2 re = {".*"};
- // and then use *re instead of writing
- // static RE2 re(".*");
- // The former is more careful about multithreaded
- // situations than the latter.
- //
- // N.B. This class never deletes the RE2 object that
- // it constructs: that's a feature, so that it can be used
- // for global and function static variables.
- class LazyRE2 {
- private:
- struct NoArg {};
- public:
- typedef RE2 element_type; // support std::pointer_traits
- // Constructor omitted to preserve braced initialization in C++98.
- // Pretend to be a pointer to Type (never NULL due to on-demand creation):
- RE2& operator*() const { return *get(); }
- RE2* operator->() const { return get(); }
- // Named accessor/initializer:
- RE2* get() const {
- std::call_once(once_, &LazyRE2::Init, this);
- return ptr_;
- }
- // All data fields must be public to support {"foo"} initialization.
- const char* pattern_;
- RE2::CannedOptions options_;
- NoArg barrier_against_excess_initializers_;
- mutable RE2* ptr_;
- mutable std::once_flag once_;
- private:
- static void Init(const LazyRE2* lazy_re2) {
- lazy_re2->ptr_ = new RE2(lazy_re2->pattern_, lazy_re2->options_);
- }
- void operator=(const LazyRE2&); // disallowed
- };
- #endif
- namespace hooks {
- // Most platforms support thread_local. Older versions of iOS don't support
- // thread_local, but for the sake of brevity, we lump together all versions
- // of Apple platforms that aren't macOS. If an iOS application really needs
- // the context pointee someday, we can get more specific then...
- //
- // As per https://github.com/google/re2/issues/325, thread_local support in
- // MinGW seems to be buggy. (FWIW, Abseil folks also avoid it.)
- #define RE2_HAVE_THREAD_LOCAL
- #if (defined(__APPLE__) && !TARGET_OS_OSX) || defined(__MINGW32__)
- #undef RE2_HAVE_THREAD_LOCAL
- #endif
- // A hook must not make any assumptions regarding the lifetime of the context
- // pointee beyond the current invocation of the hook. Pointers and references
- // obtained via the context pointee should be considered invalidated when the
- // hook returns. Hence, any data about the context pointee (e.g. its pattern)
- // would have to be copied in order for it to be kept for an indefinite time.
- //
- // A hook must not use RE2 for matching. Control flow reentering RE2::Match()
- // could result in infinite mutual recursion. To discourage that possibility,
- // RE2 will not maintain the context pointer correctly when used in that way.
- #ifdef RE2_HAVE_THREAD_LOCAL
- extern thread_local const RE2* context;
- #endif
- struct DFAStateCacheReset {
- int64_t state_budget;
- size_t state_cache_size;
- };
- struct DFASearchFailure {
- // Nothing yet...
- };
- #define DECLARE_HOOK(type) \
- using type##Callback = void(const type&); \
- void Set##type##Hook(type##Callback* cb); \
- type##Callback* Get##type##Hook();
- DECLARE_HOOK(DFAStateCacheReset)
- DECLARE_HOOK(DFASearchFailure)
- #undef DECLARE_HOOK
- } // namespace hooks
- } // namespace re2
- using re2::RE2;
- using re2::LazyRE2;
- #endif // RE2_RE2_H_
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