LexASY.cpp 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272
  1. // Scintilla source code edit control
  2. //Author: instanton (email: soft_share<at>126<dot>com)
  3. // The License.txt file describes the conditions under which this software may be distributed.
  4. #include <stdlib.h>
  5. #include <string.h>
  6. #include <stdio.h>
  7. #include <stdarg.h>
  8. #include <assert.h>
  9. #include "ILexer.h"
  10. #include "Scintilla.h"
  11. #include "SciLexer.h"
  12. #include "WordList.h"
  13. #include "LexAccessor.h"
  14. #include "Accessor.h"
  15. #include "StyleContext.h"
  16. #include "CharacterSet.h"
  17. #include "LexerModule.h"
  18. #ifdef SCI_NAMESPACE
  19. using namespace Scintilla;
  20. #endif
  21. static void ColouriseAsyDoc(Sci_PositionU startPos, Sci_Position length, int initStyle,
  22. WordList *keywordlists[], Accessor &styler) {
  23. WordList &keywords = *keywordlists[0];
  24. WordList &keywords2 = *keywordlists[1];
  25. CharacterSet setWordStart(CharacterSet::setAlpha, "_", 0x80, true);
  26. CharacterSet setWord(CharacterSet::setAlphaNum, "._", 0x80, true);
  27. int visibleChars = 0;
  28. StyleContext sc(startPos, length, initStyle, styler);
  29. for (; sc.More(); sc.Forward()) {
  30. if (sc.atLineStart) {
  31. if (sc.state == SCE_ASY_STRING) {
  32. sc.SetState(SCE_ASY_STRING);
  33. }
  34. visibleChars = 0;
  35. }
  36. if (sc.ch == '\\') {
  37. if (sc.chNext == '\n' || sc.chNext == '\r') {
  38. sc.Forward();
  39. if (sc.ch == '\r' && sc.chNext == '\n') {
  40. sc.Forward();
  41. }
  42. // continuationLine = true;
  43. continue;
  44. }
  45. }
  46. // Determine if the current state should terminate.
  47. switch (sc.state) {
  48. case SCE_ASY_OPERATOR:
  49. sc.SetState(SCE_ASY_DEFAULT);
  50. break;
  51. case SCE_ASY_NUMBER:
  52. if (!setWord.Contains(sc.ch)) {
  53. sc.SetState(SCE_ASY_DEFAULT);
  54. }
  55. break;
  56. case SCE_ASY_IDENTIFIER:
  57. if (!setWord.Contains(sc.ch) || (sc.ch == '.')) {
  58. char s[1000];
  59. sc.GetCurrentLowered(s, sizeof(s));
  60. if (keywords.InList(s)) {
  61. sc.ChangeState(SCE_ASY_WORD);
  62. } else if (keywords2.InList(s)) {
  63. sc.ChangeState(SCE_ASY_WORD2);
  64. }
  65. sc.SetState(SCE_ASY_DEFAULT);
  66. }
  67. break;
  68. case SCE_ASY_COMMENT:
  69. if (sc.Match('*', '/')) {
  70. sc.Forward();
  71. sc.ForwardSetState(SCE_ASY_DEFAULT);
  72. }
  73. break;
  74. case SCE_ASY_COMMENTLINE:
  75. if (sc.atLineStart) {
  76. sc.SetState(SCE_ASY_DEFAULT);
  77. }
  78. break;
  79. case SCE_ASY_STRING:
  80. if (sc.atLineEnd) {
  81. sc.ChangeState(SCE_ASY_STRINGEOL);
  82. } else if (sc.ch == '\\') {
  83. if (sc.chNext == '\"' || sc.chNext == '\'' || sc.chNext == '\\') {
  84. sc.Forward();
  85. }
  86. } else if (sc.ch == '\"') {
  87. sc.ForwardSetState(SCE_ASY_DEFAULT);
  88. }
  89. break;
  90. case SCE_ASY_CHARACTER:
  91. if (sc.atLineEnd) {
  92. sc.ChangeState(SCE_ASY_STRINGEOL);
  93. } else if (sc.ch == '\\') {
  94. if (sc.chNext == '\"' || sc.chNext == '\'' || sc.chNext == '\\') {
  95. sc.Forward();
  96. }
  97. } else if (sc.ch == '\'') {
  98. sc.ForwardSetState(SCE_ASY_DEFAULT);
  99. }
  100. break;
  101. }
  102. // Determine if a new state should be entered.
  103. if (sc.state == SCE_ASY_DEFAULT) {
  104. if (setWordStart.Contains(sc.ch) || (sc.ch == '@')) {
  105. sc.SetState(SCE_ASY_IDENTIFIER);
  106. } else if (sc.Match('/', '*')) {
  107. sc.SetState(SCE_ASY_COMMENT);
  108. sc.Forward(); //
  109. } else if (sc.Match('/', '/')) {
  110. sc.SetState(SCE_ASY_COMMENTLINE);
  111. } else if (sc.ch == '\"') {
  112. sc.SetState(SCE_ASY_STRING);
  113. } else if (sc.ch == '\'') {
  114. sc.SetState(SCE_ASY_CHARACTER);
  115. } else if (sc.ch == '#' && visibleChars == 0) {
  116. do {
  117. sc.Forward();
  118. } while ((sc.ch == ' ' || sc.ch == '\t') && sc.More());
  119. if (sc.atLineEnd) {
  120. sc.SetState(SCE_ASY_DEFAULT);
  121. }
  122. } else if (isoperator(static_cast<char>(sc.ch))) {
  123. sc.SetState(SCE_ASY_OPERATOR);
  124. }
  125. }
  126. }
  127. sc.Complete();
  128. }
  129. static bool IsAsyCommentStyle(int style) {
  130. return style == SCE_ASY_COMMENT;
  131. }
  132. static inline bool isASYidentifier(int ch) {
  133. return
  134. ((ch >= 'a') && (ch <= 'z')) || ((ch >= 'A') && (ch <= 'Z')) ;
  135. }
  136. static int ParseASYWord(Sci_PositionU pos, Accessor &styler, char *word)
  137. {
  138. int length=0;
  139. char ch=styler.SafeGetCharAt(pos);
  140. *word=0;
  141. while(isASYidentifier(ch) && length<100){
  142. word[length]=ch;
  143. length++;
  144. ch=styler.SafeGetCharAt(pos+length);
  145. }
  146. word[length]=0;
  147. return length;
  148. }
  149. static bool IsASYDrawingLine(Sci_Position line, Accessor &styler) {
  150. Sci_Position pos = styler.LineStart(line);
  151. Sci_Position eol_pos = styler.LineStart(line + 1) - 1;
  152. Sci_Position startpos = pos;
  153. char buffer[100]="";
  154. while (startpos<eol_pos){
  155. char ch = styler[startpos];
  156. ParseASYWord(startpos,styler,buffer);
  157. bool drawcommands = strncmp(buffer,"draw",4)==0||
  158. strncmp(buffer,"pair",4)==0||strncmp(buffer,"label",5)==0;
  159. if (!drawcommands && ch!=' ') return false;
  160. else if (drawcommands) return true;
  161. startpos++;
  162. }
  163. return false;
  164. }
  165. static void FoldAsyDoc(Sci_PositionU startPos, Sci_Position length, int initStyle,
  166. WordList *[], Accessor &styler) {
  167. bool foldComment = styler.GetPropertyInt("fold.comment") != 0;
  168. bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
  169. bool foldAtElse = styler.GetPropertyInt("fold.at.else", 0) != 0;
  170. Sci_PositionU endPos = startPos + length;
  171. int visibleChars = 0;
  172. Sci_Position lineCurrent = styler.GetLine(startPos);
  173. int levelCurrent = SC_FOLDLEVELBASE;
  174. if (lineCurrent > 0)
  175. levelCurrent = styler.LevelAt(lineCurrent-1) >> 16;
  176. int levelMinCurrent = levelCurrent;
  177. int levelNext = levelCurrent;
  178. char chNext = styler[startPos];
  179. int styleNext = styler.StyleAt(startPos);
  180. int style = initStyle;
  181. for (Sci_PositionU i = startPos; i < endPos; i++) {
  182. char ch = chNext;
  183. chNext = styler.SafeGetCharAt(i + 1);
  184. int stylePrev = style;
  185. style = styleNext;
  186. styleNext = styler.StyleAt(i + 1);
  187. bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
  188. if (foldComment && IsAsyCommentStyle(style)) {
  189. if (!IsAsyCommentStyle(stylePrev) && (stylePrev != SCE_ASY_COMMENTLINEDOC)) {
  190. levelNext++;
  191. } else if (!IsAsyCommentStyle(styleNext) && (styleNext != SCE_ASY_COMMENTLINEDOC) && !atEOL) {
  192. levelNext--;
  193. }
  194. }
  195. if (style == SCE_ASY_OPERATOR) {
  196. if (ch == '{') {
  197. if (levelMinCurrent > levelNext) {
  198. levelMinCurrent = levelNext;
  199. }
  200. levelNext++;
  201. } else if (ch == '}') {
  202. levelNext--;
  203. }
  204. }
  205. if (atEOL && IsASYDrawingLine(lineCurrent, styler)){
  206. if (lineCurrent==0 && IsASYDrawingLine(lineCurrent + 1, styler))
  207. levelNext++;
  208. else if (lineCurrent!=0 && !IsASYDrawingLine(lineCurrent - 1, styler)
  209. && IsASYDrawingLine(lineCurrent + 1, styler)
  210. )
  211. levelNext++;
  212. else if (lineCurrent!=0 && IsASYDrawingLine(lineCurrent - 1, styler) &&
  213. !IsASYDrawingLine(lineCurrent+1, styler))
  214. levelNext--;
  215. }
  216. if (atEOL) {
  217. int levelUse = levelCurrent;
  218. if (foldAtElse) {
  219. levelUse = levelMinCurrent;
  220. }
  221. int lev = levelUse | levelNext << 16;
  222. if (visibleChars == 0 && foldCompact)
  223. lev |= SC_FOLDLEVELWHITEFLAG;
  224. if (levelUse < levelNext)
  225. lev |= SC_FOLDLEVELHEADERFLAG;
  226. if (lev != styler.LevelAt(lineCurrent)) {
  227. styler.SetLevel(lineCurrent, lev);
  228. }
  229. lineCurrent++;
  230. levelCurrent = levelNext;
  231. levelMinCurrent = levelCurrent;
  232. visibleChars = 0;
  233. }
  234. if (!IsASpace(ch))
  235. visibleChars++;
  236. }
  237. }
  238. static const char * const asyWordLists[] = {
  239. "Primary keywords and identifiers",
  240. "Secondary keywords and identifiers",
  241. 0,
  242. };
  243. LexerModule lmASY(SCLEX_ASYMPTOTE, ColouriseAsyDoc, "asy", FoldAsyDoc, asyWordLists);