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- #pragma once
- #include "Common.h"
- #include "ui_DialogWaitSelection.h"
- /// <summary>
- /// Wait工具对话框弹出的用于进行等待事件选择的对话框
- /// </summary>
- class DialogWaitSelection : public QDialog
- {
- Q_OBJECT
- public:
- DialogWaitSelection(QWidget *parent = nullptr);
- ~DialogWaitSelection();
- // 用户选择的等待事件变量
- VARIABLE* m_selVariable;
- private:
- Ui::DialogWaitSelectionClass ui;
- private:
- // 对话框初始化
- void initUI();
- // 初始化所有合适的触发事件
- void initAllTriggerEvents();
- // 添加根节点
- QTreeWidgetItem* AddRootItem(const QString& nodeName);
- // 添加子节点
- void AddChildItem(QTreeWidgetItem* pRootItem, const VARIABLE* pVar);
- // 按名字查找某一个节点
- QTreeWidgetItem* findItem(const QString& nodeName);
- private slots:
- // select按钮
- void onButtonSelectClicked();
- };
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