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- #include "PinYinChar.h"
- #include "DialogSoftKeyboard.h"
- PinYinChar::PinYinChar(QObject *parent) : QObject(parent)
- {
- input = 0;
- }
- void PinYinChar::setInput(DialogSoftKeyboard *input)
- {
- this->input = input;
- }
- void PinYinChar::setBtns(QList<QPushButton *> btns)
- {
- this->btns = btns;
- }
- void PinYinChar::setCharType(quint8 charType, QPushButton *btnChar)
- {
- //可自行更改特殊符号,这里可以改成其他输入法使用比如日文韩文俄文等
- input->charType = charType;
- QStringList chars;
- if (charType == 0) {
- //数字+英文
- chars << "0" << "1" << "2" << "3" << "4" << "5" << "6" << "7" << "8" << "9";
- chars << "~" << "@" << "¥" << "-" << "_" << "/" << "\\" << "|" << "\"" << "'";
- chars << "." << "," << ":" << ";" << "?" << "!";
- btnChar->setText("#+=");
- } else if (charType == 1) {
- //英文+中文
- chars << "=" << "$" << "%" << "^" << "&&" << "*" << "(" << ")" << "#" << "+";
- chars << "[" << "]" << "{" << "}" << "<" << ">" << "…" << "`" << "“" << "‘";
- chars << "。" << "," << ":" << ";" << "?" << "!";
- btnChar->setText("?123");
- } else {
- //中文+其他
- chars << ">" << "【" << "】" << "{" << "}" << "《" << "》" << "(" << ")" << "<";
- chars << "↑" << "↓" << "←" << "→" << "^_^" << "*_*" << "^▽^" << "∩_∩" << "√" << "×";
- chars << "﹍" << "|" << "△" << "☆" << "±" << "¥";
- btnChar->setText("&&123");
- }
- //格式 btn0 - btn25
- foreach (QPushButton *btn, btns) {
- QString objName = btn->objectName();
- if (objName.length() <= 5) {
- int index = objName.mid(3, objName.length() - 3).toInt();
- btn->setText(chars.at(index));
- }
- }
- }
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