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- #-------------------------------------------------
- #
- # Project created by QtCreator 2016-02-14T16:43:18
- #
- #-------------------------------------------------
- QT += core gui xml network
- greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
- TEMPLATE = app
- CONFIG(debug, debug|release){
- TARGET = SGScreenLock_d
- }else{
- TARGET = SGScreenLock
- DEFINES += QT_NO_DEBUG_OUTPUT
- }
- TRANSLATIONS = SGScreenLock_zh_CN.ts
- RESOURCES += $$PWD\..\source\qrc\Wqrc.qrc
- SOURCES += main.cpp\
- QScreenLockWidget.cpp\
- QSoleApplication.cpp
- HEADERS += \
- QScreenLockWidget.h \
- QSoleApplication.h
- CONFIG(debug, debug|release){
- #设置debug配置下编译生成文件的路径
- win32: DESTDIR = ../DebugBin #将应用程序放在bin目录下
- unix: DESTDIR = ../LinuxDebugBin #将应用程序放在bin目录下
- OBJECTS_DIR = ../Output/debug/$$TARGET/obj #将生成的对象文件放在专门的obj文件夹下
- MOC_DIR = ../Output/debug/$$TARGET/moc #将QT自动生成的对象放在moc文件夹下
- UI_DIR = ../Output/debug/$$TARGET/ui
- } else {
- #设置release配置下编译生成文件的路径
- win32: DESTDIR = ../ReleaseBin #将应用程序放在bin目录下
- unix: DESTDIR = ../LinuxReleaseBin #将应用程序放在bin目录下
- OBJECTS_DIR = ../Output/release/$$TARGET/obj #将生成的对象文件放在专门的obj文件夹下
- MOC_DIR = ../Output/release/$$TARGET/moc #将QT自动生成的对象放在moc文件夹下
- UI_DIR = ../Output/release/$$TARGET/ui #设置UI文件目录
- }
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