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- #-------------------------------------------------
- #
- # Project created by QtCreator 2018-01-20T23:28:35
- #
- #-------------------------------------------------
- QT += widgets
- QT += concurrent
- TARGET = ShowUnit
- TEMPLATE = lib
- DEFINES += SHOWUNIT_LIBRARY
- # The following define makes your compiler emit warnings if you use
- # any feature of Qt which as been marked as deprecated (the exact warnings
- # depend on your compiler). Please consult the documentation of the
- # deprecated API in order to know how to port your code away from it.
- DEFINES += QT_DEPRECATED_WARNINGS
- # You can also make your code fail to compile if you use deprecated APIs.
- # In order to do so, uncomment the following line.
- # You can also select to disable deprecated APIs only up to a certain version of Qt.
- #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
- SOURCES += \
- GraphicsContext.cpp \
- HObjectEntry.cpp \
- HWndMessage.cpp \
- HWndUnit.cpp \
- MyStream.cpp \
- QHalconWindow.cpp \
- ROI.cpp \
- ROICircle.cpp \
- ROICircularArc.cpp \
- ROIController.cpp \
- ROILine.cpp \
- ROIPoint.cpp \
- ROIRect1.cpp \
- ROIRect2.cpp \
- Util.cpp
- HEADERS += \
- MyStream.h \
- Util.h \
- showunit_global.h \
- GraphicsContext.h \
- HObjectEntry.h \
- HWndMessage.h \
- HWndUnit.h \
- ROI.h \
- ROICircle.h \
- ROICircularArc.h \
- ROIController.h \
- ROILine.h \
- ROIPoint.h \
- ROIRect1.h \
- ROIRect2.h \
- QHalconWindow.h
- unix {
- target.path = /usr/lib
- INSTALLS += target
- }
- INCLUDEPATH += $$PWD/../Include/halcon
- INCLUDEPATH += $$PWD/../Include/halcon/halconcpp
- win32: {
- LIBS += -L$$PWD/../lib/halcon/x64-win64/ -lhalconc
- LIBS += -L$$PWD/../lib/halcon/x64-win64/ -lhalconcpp
- }
- unix:{
- LIBS += -L$$PWD/../lib/halcon/x64-linux/ -lhalcon
- LIBS += -L$$PWD/../lib/halcon/x64-linux/ -lhalconcpp
- }
- CONFIG(debug, debug|release){
- #设置debug配置下编译生成文件的路径
- win32: DESTDIR = ../DebugBin #将应用程序放在bin目录下
- unix: DESTDIR = ../LinuxDebugBin #将应用程序放在bin目录下
- OBJECTS_DIR = ../Output/debug/$$TARGET/obj #将生成的对象文件放在专门的obj文件夹下
- MOC_DIR = ../Output/debug/$$TARGET/moc #将QT自动生成的对象放在moc文件夹下
- UI_DIR = ../Output/debug/$$TARGET/ui
- } else {
- #设置release配置下编译生成文件的路径
- win32: DESTDIR = ../ReleaseBin #将应用程序放在bin目录下
- unix: DESTDIR = ../LinuxReleaseBin #将应用程序放在bin目录下
- OBJECTS_DIR = ../Output/release/$$TARGET/obj #将生成的对象文件放在专门的obj文件夹下
- MOC_DIR = ../Output/release/$$TARGET/moc #将QT自动生成的对象放在moc文件夹下
- UI_DIR = ../Output/release/$$TARGET/ui #设置UI文件目录
- }
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