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- //-----------------------------------------------------------------------------
- // (c) 2006 by Basler Vision Technologies
- // Section: Vision Components
- // Project: GenApi
- // Author: Fritz Dierks
- // $Header$
- //
- // License: This file is published under the license of the EMVA GenICam Standard Group.
- // A text file describing the legal terms is included in your installation as 'GenICam_license.pdf'.
- // If for some reason you are missing this file please contact the EMVA or visit the website
- // (http://www.genicam.org) for a full copy.
- //
- // THIS SOFTWARE IS PROVIDED BY THE EMVA GENICAM STANDARD GROUP "AS IS"
- // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE EMVA GENICAM STANDARD GROUP
- // OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //-----------------------------------------------------------------------------
- /**
- \file
- \brief Declaration of the CChunkAdapter class.
- \ingroup GenApi_PublicUtilities
- */
- #ifndef GENAPI_CHUNKADAPTER_H
- #define GENAPI_CHUNKADAPTER_H
- #include <GenApi/Types.h>
- #include <GenApi/INodeMap.h>
- #include <GenApi/ChunkPort.h>
- #include <vector>
- namespace GENAPI_NAMESPACE
- {
- //! Delivers information about the attached chunks and nodes
- //! \ingroup GenApi_PublicUtilities
- typedef struct AttachStatistics_t
- {
- int NumChunkPorts; //!< Number of chunk ports found in the node map
- int NumChunks; //!< Number of chunks found in the buffer
- int NumAttachedChunks; //!< Number of chunks from the buffer attached to a chunk port
- } AttachStatistics_t;
- /**
- \brief Connects a chunked buffer to a node map
- \ingroup GenApi_PublicUtilities
- */
- class GENAPI_DECL CChunkAdapter
- {
- public:
- //! Destructor
- virtual ~CChunkAdapter();
- //! Attaches to a node map and retrieves the chunk ports
- void AttachNodeMap(INodeMap* pNodeMap);
- //! Detaches from the node map
- void DetachNodeMap();
- //! Checks if a buffer contains chunks in a known format
- /*! Implement that for a specific buffer layout */
- virtual bool CheckBufferLayout(uint8_t *pBuffer, int64_t BufferLength) = 0;
- //! Attaches a buffer to the matching ChunkPort
- /*! Implement that for a specific buffer layout */
- virtual void AttachBuffer(uint8_t *pBuffer, int64_t BufferLength, AttachStatistics_t *pAttachStatistics = NULL) = 0;
- //! Detaches a buffer
- void DetachBuffer();
- //! Updates the base address of the buffer
- void UpdateBuffer(uint8_t *pBaseAddress);
- //! Clears the chunk caches
- void ClearCaches();
- protected:
- //! Serves as default constructor
- CChunkAdapter(INodeMap* pNodeMap = NULL, int64_t MaxChunkCacheSize = -1);
- //! An array of attached ChunkPorts
- /*! Note that this must be a pointer otherwise we'll get into DLL hell (see warning C4251) */
- std::vector<CChunkPort*> *m_ppChunkPorts;
- //! the maximum size of a chunk to be cached
- /*! 0 : no caching, -1 : all caching */
- int64_t m_MaxChunkCacheSize;
- };
- }
- #endif // GENAPI_CHUNKADAPTER_H
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