/*********************************************************** * File generated by the HALCON-Compiler hcomp version 20.11 * Usage: Interface to C++ * * Software by: MVTec Software GmbH, www.mvtec.com ***********************************************************/ #ifndef HCPP_HSURFACEMODEL #define HCPP_HSURFACEMODEL namespace HalconCpp { // Represents an instance of a surface model. class LIntExport HSurfaceModel : public HHandle { public: // Create an uninitialized instance HSurfaceModel():HHandle() {} // Copy constructor HSurfaceModel(const HSurfaceModel& source) : HHandle(source) {} // Copy constructor HSurfaceModel(const HHandle& handle); // Create HSurfaceModel from handle, taking ownership explicit HSurfaceModel(Hlong handle); bool operator==(const HHandle& obj) const { return HHandleBase::operator==(obj); } bool operator!=(const HHandle& obj) const { return HHandleBase::operator!=(obj); } protected: // Verify matching semantic type ('surface_model')! virtual void AssertType(Hphandle handle) const; public: // Deep copy of all data represented by this object instance HSurfaceModel Clone() const; /***************************************************************************** * Operator-based class constructors *****************************************************************************/ // read_surface_model: Read a surface model from a file. explicit HSurfaceModel(const HString& FileName); // read_surface_model: Read a surface model from a file. explicit HSurfaceModel(const char* FileName); #ifdef _WIN32 // read_surface_model: Read a surface model from a file. explicit HSurfaceModel(const wchar_t* FileName); #endif // create_surface_model: Create the data structure needed to perform surface-based matching. explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue); // create_surface_model: Create the data structure needed to perform surface-based matching. explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue); // create_surface_model: Create the data structure needed to perform surface-based matching. explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue); #ifdef _WIN32 // create_surface_model: Create the data structure needed to perform surface-based matching. explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue); #endif /*************************************************************************** * Operators * ***************************************************************************/ // Free the memory of a surface model. static void ClearSurfaceModel(const HSurfaceModelArray& SurfaceModelID); // Free the memory of a surface model. void ClearSurfaceModel() const; // Deserialize a surface model. void DeserializeSurfaceModel(const HSerializedItem& SerializedItemHandle); // Serialize a surface_model. HSerializedItem SerializeSurfaceModel() const; // Read a surface model from a file. void ReadSurfaceModel(const HString& FileName); // Read a surface model from a file. void ReadSurfaceModel(const char* FileName); #ifdef _WIN32 // Read a surface model from a file. void ReadSurfaceModel(const wchar_t* FileName); #endif // Write a surface model to a file. void WriteSurfaceModel(const HString& FileName) const; // Write a surface model to a file. void WriteSurfaceModel(const char* FileName) const; #ifdef _WIN32 // Write a surface model to a file. void WriteSurfaceModel(const wchar_t* FileName) const; #endif // Refine the pose of a surface model in a 3D scene. HPoseArray RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const; // Refine the pose of a surface model in a 3D scene. HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; // Refine the pose of a surface model in a 3D scene. HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #ifdef _WIN32 // Refine the pose of a surface model in a 3D scene. HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #endif // Find the best matches of a surface model in a 3D scene. HPoseArray FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const; // Find the best matches of a surface model in a 3D scene. HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; // Find the best matches of a surface model in a 3D scene. HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #ifdef _WIN32 // Find the best matches of a surface model in a 3D scene. HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #endif // Return the parameters and properties of a surface model. HTuple GetSurfaceModelParam(const HTuple& GenParamName) const; // Return the parameters and properties of a surface model. HTuple GetSurfaceModelParam(const HString& GenParamName) const; // Return the parameters and properties of a surface model. HTuple GetSurfaceModelParam(const char* GenParamName) const; #ifdef _WIN32 // Return the parameters and properties of a surface model. HTuple GetSurfaceModelParam(const wchar_t* GenParamName) const; #endif // Create the data structure needed to perform surface-based matching. void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue); // Create the data structure needed to perform surface-based matching. void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue); // Create the data structure needed to perform surface-based matching. void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue); #ifdef _WIN32 // Create the data structure needed to perform surface-based matching. void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue); #endif // Find the best matches of a surface model in a 3D scene and images. HPoseArray FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const; // Find the best matches of a surface model in a 3D scene and images. HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; // Find the best matches of a surface model in a 3D scene and images. HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #ifdef _WIN32 // Find the best matches of a surface model in a 3D scene and images. HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #endif // Refine the pose of a surface model in a 3D scene and in images. HPoseArray RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const; // Refine the pose of a surface model in a 3D scene and in images. HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; // Refine the pose of a surface model in a 3D scene and in images. HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #ifdef _WIN32 // Refine the pose of a surface model in a 3D scene and in images. HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const; #endif // Set parameters and properties of a surface model. void SetSurfaceModelParam(const HString& GenParamName, const HTuple& GenParamValue) const; // Set parameters and properties of a surface model. void SetSurfaceModelParam(const HString& GenParamName, double GenParamValue) const; // Set parameters and properties of a surface model. void SetSurfaceModelParam(const char* GenParamName, double GenParamValue) const; #ifdef _WIN32 // Set parameters and properties of a surface model. void SetSurfaceModelParam(const wchar_t* GenParamName, double GenParamValue) const; #endif // Find boxes in 3D data. static HPoseArray FindBox3d(const HObjectModel3D& ObjectModel3DScene, const HTuple& SideLen1, const HTuple& SideLen2, const HTuple& SideLen3, const HTuple& MinScore, const HDict& GenParam, HTuple* Score, HObjectModel3DArray* ObjectModel3DBox, HDict* BoxInformation); // Find boxes in 3D data. static HPose FindBox3d(const HObjectModel3D& ObjectModel3DScene, const HTuple& SideLen1, const HTuple& SideLen2, const HTuple& SideLen3, double MinScore, const HDict& GenParam, HTuple* Score, HObjectModel3DArray* ObjectModel3DBox, HDict* BoxInformation); }; // forward declarations and types for internal array implementation template class HSmartPtr; template class HHandleBaseArrayRef; typedef HHandleBaseArrayRef HSurfaceModelArrayRef; typedef HSmartPtr< HSurfaceModelArrayRef > HSurfaceModelArrayPtr; // Represents multiple tool instances class LIntExport HSurfaceModelArray : public HHandleBaseArray { public: // Create empty array HSurfaceModelArray(); // Create array from native array of tool instances HSurfaceModelArray(HSurfaceModel* classes, Hlong length); // Copy constructor HSurfaceModelArray(const HSurfaceModelArray &tool_array); // Destructor virtual ~HSurfaceModelArray(); // Assignment operator HSurfaceModelArray &operator=(const HSurfaceModelArray &tool_array); // Clears array and all tool instances virtual void Clear(); // Get array of native tool instances const HSurfaceModel* Tools() const; // Get number of tools virtual Hlong Length() const; // Create tool array from tuple of handles virtual void SetFromTuple(const HTuple& handles); // Get tuple of handles for tool array virtual HTuple ConvertToTuple() const; protected: // Smart pointer to internal data container HSurfaceModelArrayPtr *mArrayPtr; }; } #endif