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- /***********************************************************
- * File generated by the HALCON-Compiler hcomp version 20.11
- * Usage: Interface to C++
- *
- * Software by: MVTec Software GmbH, www.mvtec.com
- ***********************************************************/
- #ifndef HCPP_HSURFACEMODEL
- #define HCPP_HSURFACEMODEL
- namespace HalconCpp
- {
- // Represents an instance of a surface model.
- class LIntExport HSurfaceModel : public HHandle
- {
- public:
- // Create an uninitialized instance
- HSurfaceModel():HHandle() {}
- // Copy constructor
- HSurfaceModel(const HSurfaceModel& source) : HHandle(source) {}
- // Copy constructor
- HSurfaceModel(const HHandle& handle);
- // Create HSurfaceModel from handle, taking ownership
- explicit HSurfaceModel(Hlong handle);
- bool operator==(const HHandle& obj) const
- {
- return HHandleBase::operator==(obj);
- }
- bool operator!=(const HHandle& obj) const
- {
- return HHandleBase::operator!=(obj);
- }
- protected:
- // Verify matching semantic type ('surface_model')!
- virtual void AssertType(Hphandle handle) const;
- public:
- // Deep copy of all data represented by this object instance
- HSurfaceModel Clone() const;
- /*****************************************************************************
- * Operator-based class constructors
- *****************************************************************************/
- // read_surface_model: Read a surface model from a file.
- explicit HSurfaceModel(const HString& FileName);
- // read_surface_model: Read a surface model from a file.
- explicit HSurfaceModel(const char* FileName);
- #ifdef _WIN32
- // read_surface_model: Read a surface model from a file.
- explicit HSurfaceModel(const wchar_t* FileName);
- #endif
- // create_surface_model: Create the data structure needed to perform surface-based matching.
- explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue);
- // create_surface_model: Create the data structure needed to perform surface-based matching.
- explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue);
- // create_surface_model: Create the data structure needed to perform surface-based matching.
- explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue);
- #ifdef _WIN32
- // create_surface_model: Create the data structure needed to perform surface-based matching.
- explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue);
- #endif
- /***************************************************************************
- * Operators *
- ***************************************************************************/
- // Free the memory of a surface model.
- static void ClearSurfaceModel(const HSurfaceModelArray& SurfaceModelID);
- // Free the memory of a surface model.
- void ClearSurfaceModel() const;
- // Deserialize a surface model.
- void DeserializeSurfaceModel(const HSerializedItem& SerializedItemHandle);
- // Serialize a surface_model.
- HSerializedItem SerializeSurfaceModel() const;
- // Read a surface model from a file.
- void ReadSurfaceModel(const HString& FileName);
- // Read a surface model from a file.
- void ReadSurfaceModel(const char* FileName);
- #ifdef _WIN32
- // Read a surface model from a file.
- void ReadSurfaceModel(const wchar_t* FileName);
- #endif
- // Write a surface model to a file.
- void WriteSurfaceModel(const HString& FileName) const;
- // Write a surface model to a file.
- void WriteSurfaceModel(const char* FileName) const;
- #ifdef _WIN32
- // Write a surface model to a file.
- void WriteSurfaceModel(const wchar_t* FileName) const;
- #endif
- // Refine the pose of a surface model in a 3D scene.
- HPoseArray RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
- // Refine the pose of a surface model in a 3D scene.
- HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- // Refine the pose of a surface model in a 3D scene.
- HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #ifdef _WIN32
- // Refine the pose of a surface model in a 3D scene.
- HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #endif
- // Find the best matches of a surface model in a 3D scene.
- HPoseArray FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
- // Find the best matches of a surface model in a 3D scene.
- HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- // Find the best matches of a surface model in a 3D scene.
- HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #ifdef _WIN32
- // Find the best matches of a surface model in a 3D scene.
- HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #endif
- // Return the parameters and properties of a surface model.
- HTuple GetSurfaceModelParam(const HTuple& GenParamName) const;
- // Return the parameters and properties of a surface model.
- HTuple GetSurfaceModelParam(const HString& GenParamName) const;
- // Return the parameters and properties of a surface model.
- HTuple GetSurfaceModelParam(const char* GenParamName) const;
- #ifdef _WIN32
- // Return the parameters and properties of a surface model.
- HTuple GetSurfaceModelParam(const wchar_t* GenParamName) const;
- #endif
- // Create the data structure needed to perform surface-based matching.
- void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue);
- // Create the data structure needed to perform surface-based matching.
- void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue);
- // Create the data structure needed to perform surface-based matching.
- void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue);
- #ifdef _WIN32
- // Create the data structure needed to perform surface-based matching.
- void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue);
- #endif
- // Find the best matches of a surface model in a 3D scene and images.
- HPoseArray FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
- // Find the best matches of a surface model in a 3D scene and images.
- HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- // Find the best matches of a surface model in a 3D scene and images.
- HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #ifdef _WIN32
- // Find the best matches of a surface model in a 3D scene and images.
- HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #endif
- // Refine the pose of a surface model in a 3D scene and in images.
- HPoseArray RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
- // Refine the pose of a surface model in a 3D scene and in images.
- HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- // Refine the pose of a surface model in a 3D scene and in images.
- HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #ifdef _WIN32
- // Refine the pose of a surface model in a 3D scene and in images.
- HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
- #endif
- // Set parameters and properties of a surface model.
- void SetSurfaceModelParam(const HString& GenParamName, const HTuple& GenParamValue) const;
- // Set parameters and properties of a surface model.
- void SetSurfaceModelParam(const HString& GenParamName, double GenParamValue) const;
- // Set parameters and properties of a surface model.
- void SetSurfaceModelParam(const char* GenParamName, double GenParamValue) const;
- #ifdef _WIN32
- // Set parameters and properties of a surface model.
- void SetSurfaceModelParam(const wchar_t* GenParamName, double GenParamValue) const;
- #endif
- // Find boxes in 3D data.
- static HPoseArray FindBox3d(const HObjectModel3D& ObjectModel3DScene, const HTuple& SideLen1, const HTuple& SideLen2, const HTuple& SideLen3, const HTuple& MinScore, const HDict& GenParam, HTuple* Score, HObjectModel3DArray* ObjectModel3DBox, HDict* BoxInformation);
- // Find boxes in 3D data.
- static HPose FindBox3d(const HObjectModel3D& ObjectModel3DScene, const HTuple& SideLen1, const HTuple& SideLen2, const HTuple& SideLen3, double MinScore, const HDict& GenParam, HTuple* Score, HObjectModel3DArray* ObjectModel3DBox, HDict* BoxInformation);
- };
- // forward declarations and types for internal array implementation
- template<class T> class HSmartPtr;
- template<class T> class HHandleBaseArrayRef;
- typedef HHandleBaseArrayRef<HSurfaceModel> HSurfaceModelArrayRef;
- typedef HSmartPtr< HSurfaceModelArrayRef > HSurfaceModelArrayPtr;
- // Represents multiple tool instances
- class LIntExport HSurfaceModelArray : public HHandleBaseArray
- {
- public:
- // Create empty array
- HSurfaceModelArray();
- // Create array from native array of tool instances
- HSurfaceModelArray(HSurfaceModel* classes, Hlong length);
- // Copy constructor
- HSurfaceModelArray(const HSurfaceModelArray &tool_array);
- // Destructor
- virtual ~HSurfaceModelArray();
- // Assignment operator
- HSurfaceModelArray &operator=(const HSurfaceModelArray &tool_array);
- // Clears array and all tool instances
- virtual void Clear();
- // Get array of native tool instances
- const HSurfaceModel* Tools() const;
- // Get number of tools
- virtual Hlong Length() const;
- // Create tool array from tuple of handles
- virtual void SetFromTuple(const HTuple& handles);
- // Get tuple of handles for tool array
- virtual HTuple ConvertToTuple() const;
- protected:
- // Smart pointer to internal data container
- HSurfaceModelArrayPtr *mArrayPtr;
- };
- }
- #endif
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